Blog Archive for / cplusplus /
October 2010 C++ Standards Committee Mailing
Thursday, 21 October 2010
The October 2010 mailing for the C++ Standards Committee was published earlier this week. This is the pre-meeting mailing for the November 2010 committee meeting.
As well as the usual core and library issues lists, this mailing also includes a Summary of the status of the FCD comments, along with a whole host of papers attempting to address some the remaining FCD comments.
To move or not to move
The big issue of the upcoming meeting is looking to be whether or not the compiler should implicitly generate move constructors and move assignment operators akin to the copy constructors and copy assignment operators that are currently auto generated. The wording in the FCD requires this, but people are concerned that this will break existing code when people start using their code with a C++0x compiler and library. There are two papers on the subject in the mailing: N3153: Implicit Move Must Go by Dave Abrahams, and N3174: To move or not to move by Bjarne Stroustrup.
There seems to be consensus among committee members that the FCD requires compilers to generate the move constructor and move assignment operator in cases that will break existing code. The key question is whether the breakage can be limited by restricting the cases in which the move members are implicitly generated, or whether implicit generation should be abandoned altogether. The various options are explained very clearly in the papers.
Exceptions and Destructors
N3166: Destructors default to noexcept is another potentially controversial issue. It is generally acknowledged that throwing exceptions from destructors is a bad idea, not least because this leads to termination if the destructor is invoked whilst the stack is being unwound due to another exception. Herb Sutter wrote about this way back in 1998 when the original C++ standard was hot off the presses, in GotW #47: Uncaught Exceptions.
The proposal in the paper comes from a Finnish comment on the FCD,
and is quite simple: by default all destructors are assumed to be
marked noexcept(true)
(which is the new way of saying
they cannot throw an exception, similar to an exception specification
of throw()
), unless they explicitly have a non-empty
exception specification or are marked
noexcept(false)
.
Since it is generally good practice not to throw from a destructor,
you'd think this would be uncontroversial. Unfortunately it is not the
case — there are currently situations where throwing from a
destructor has defined behaviour, and even does exactly what people
want. The example most frequently cited is the SOCI project for accessing
databases from C++. This library provides an easy syntax for
constructing SQL queries using the <<
operator. The
operator builds a temporary object which executes the SQL in the
destructor. If the SQL is invalid, or executing it causes an exception
for any other reason then the destructor throws. Changing destructors
to be noexcept(true)
by default will make such code
terminate on a database error unless the destructor is updated to
declare that it can throw exceptions. Working code with defined
behaviour is thus broken when recompiled with a C++0x compiler.
Concurrency-related papers
There are 3 concurrency-related papers in this mailing, which I've summarised below.
- N3152: Progress guarantees for C++0x (US 3 and US 186)
The FCD does not make any progress guarantees when multiple threads are used. In particular, writes made by one thread do not ever have to become visible to other threads, and threads aren't guaranteed ever to actually run at all. This paper looks at the issues and provides wording for minimal guarantees.
- N3164: Adjusting C++ Atomics for C Compatibility
This is an update to N3137 from the last mailing, which provides detailed wording updates for the required changes to regain compatibility with C1X atomics.
- N3170: Clarifying C++ Futures
There were a few FCD comments from the US about the use of futures; this paper outlines all the issues and potential solutions. The proposed changes are actually fairly minor though:
-
future
gains ashare()
member function for easy conversion to the correspondingshared_future
type; - Accessing a
shared_future
for whichvalid()
isfalse
is now required to throw an exception rather than be undefined behaviour; atomic_future
is to be removed;
A few minor changes have also been made to the wording to make things clearer.
-
If you have any opinions on any of the papers listed here, or the resolution of any NB comments, please add them to the comments for this post.
Posted by Anthony Williams
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Tags: C++0x, C++, standards, concurrency
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August 2010 C++ Standards Committee Mailing
Wednesday, 08 September 2010
The August 2010 mailing for the C++ Standards Committee was published recently. This is the post-meeting mailing for the August 2010 committee meeting, and contains a new C++0x Working Draft. At the meeting in August, the committee discussed many of the National Body comments on the FCD, and this draft incorporates those changes that the committee approved of. As you can see from the FCD Comment Status document in this mailing, there were 301 technical comments and a further 215 editorial comments. Of these, 98 technical comments have been accepted as-is, 8 have been accepted with changes, and 63 have been rejected, leaving 132 technical comments that have still not been addressed one way or the other.
No significant changes have been accepted to the concurrency-related parts of the working draft, though there are quite a few editorial comments. However, there are several papers in this mailing that address the National Body comments in this area. These papers have by and large been drafted to represent the consensus of those members of the concurreny group in the LWG who were present at the meeting. I have summarised these papers below.
Concurrency-related papers
- N3113: Async Launch Policies (CH 36)
This paper provides a clearer basis for implementors to supply additional launch policies for
std::async
, or for the committee to do so in a later revision of the C++ standard, by making thestd::launch
enum a bitmask type. It also drops thestd::launch::any
enumeration value, and renamesstd::launch::sync
tostd::launch::deferred
, as this better describes what it means.The use of a bitmask allows new values to be added which are either distinct values, or combinations of the others. The default policy for
std::async
is thusstd::launch::async|std::launch::deferred
.- N3125: Omnibus Memory Model and Atomics Paper
This paper addresses several National Body comments by updating the wording in the draft standard to better reflect the intent of the committee.
- N3128: C++ Timeout Specification
There are several functions in the threading portion of the library that allow timeouts, such as the
try_lock_for
andtry_lock_until
member functions of the timed mutex types, and thewait_for
andwait_until
member functions of the future types. This paper clarifies what it means to wait for a specified duration (with the xxx_for
functions), and what it means to wait until a specified time point (with the xxx_until
functions). In particular, it clarifies what can be expected of the implementation if the clock is changed during a wait.This paper also proposes replacing the old
std::chrono::monotonic_clock
with a newstd::chrono::steady_clock
. Whereas the only constraint on the monotonic clock was that it never went backwards, the steady clock cannot be adjusted, and always ticks at a uniform rate. This fulfils the original intent of the monotonic clock, but provides a clearer specification and name. It is also tied into the new wait specifications, since waiting for a duration requires a steady clock for use as a basis.- N3129: Managing C++ Associated Asynchronous State
This paper tidies up the wording of the functions and classes related to the future types, and clarifies the management of the associated asynchronous state which is used to communicate e.g. between a
std::promise
and astd::future
that will receive the result.- N3130: Lockable requirements for C++0x
This paper splits out the requirements for general lockable types away from the specific requirements on the standard mutex types. This allows the lockable concepts to be used to specify the requirements on a type to be used the the
std::lock_guard
andstd::unique_lock
class templates, as well as for the various overloads of the wait functions onstd::condition_variable_any
, without imposing the precise behaviour ofstd::mutex
on user-defined mutex types.- N3132: Mathematizing C++ Concurrency: The Post-Rapperswil Model
This paper provides a mathematical description for the C++0x memory model. A similar description was used to highlight some of the areas that are clarified by the omnibus memory model paper (N3125) described above.
- N3136: Coherence Requirements Detailed
This paper introduces some simple coherence requirements to the memory model wording to make it clear that the sequence of values read for a given variable must be consistent across threads. The existence of a single modification order for each variable is a key component of the memory model, and the wording introduced in this paper makes it clear that this is a core requirement.
- N3137: C and C++ Liaison: Compatibility for Atomics
The structure of the atomic types and operations in the FCD was carefully worked out in conjunction with the C standards committee to ensure that the C++0x atomic types were compatible with those being introduced in the upcoming C1x standard. Unfortunately, the C committee introduced a new incompatible syntax for atomic types into the C1x draft earlier this year because they believed it was a better match for the C language.
This paper attempts to address this new incompatibility by removing the
atomic_
xxx types that were originally added for C compatibility, leaving just thestd::atomic<T>
class template. Also, a new_Atomic(T)
macro is introduced for compatibility with the new C1x_Atomic
keyword.
Other papers
As already mentioned, this mailing contains a new C++0x Working Draft, along with the usual post-meeting stuff — editors notes for the changes in the new draft, new issues lists, minutes of the meeting, etc. It also contains a complete list of the National Body Comments on the FCD, and a few other papers addressing National Body comments.
If you have any opinions on the resolution of any NB comments not yet formally accepted or rejected, please add them to the comments for this post.
Posted by Anthony Williams
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Tags: C++0x, C++, standards, concurrency
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Reference Wrappers Explained
Wednesday, 14 July 2010
The
upcoming C++0x
standard includes reference wrappers in the form of
the std::reference_wrapper<T>
class template, and
the helper function templates std::ref()
and std::cref()
. As I mentioned in my blog post
on Starting
Threads with Member Functions and Reference Arguments, these
wrappers can be used to pass references to objects across interfaces
that normally require copyable (or at least movable) objects
— in that blog post, std::ref
was used for passing
references to objects over to the new thread, rather than copying the
objects. I was recently asked what the difference was
between std::ref
and std::cref
, and how they
worked, so I thought I'd elaborate.
Deducing the Referenced Type
std::ref
is a function template, so automatically
deduces the type of the wrapped reference from the type of the
supplied argument. This type deduction includes
the const
-ness of the supplied object:
int x=3; const int y=4; std::reference_wrapper<int> rx=std::ref(x); // std::reference_wrapper<int> ry=std::ref(y); // error std::reference_wrapper<const int> rcy=std::ref(y);
On the other hand, though std::cref
also deduces the
type of the wrapped reference from the supplied argument,
it always wraps a const
reference:
int x=3; const int y=4; // std::reference_wrapper<int> rx=std::cref(x); // error std::reference_wrapper<const int> rcx=std::cref(x); // std::reference_wrapper<int> ry=std::cref(y); // error std::reference_wrapper<const int> rcy=std::cref(y);
Since a no-const
-reference can always be bound to
a const
reference, you can thus
use std::ref
in pretty much every case where you would
use std::cref
, and your code would work the same. Which
begs the question: why would you ever choose to
use std::cref
?
Using std::cref
to prevent modification
The primary reason for choosing std::cref
is because
you want to guarantee that the source object is not modified through
that reference. This can be important when writing multithreaded
code — if a thread should not be modifying some data then it
can be worth enforcing this by passing a const
reference rather than a mutable reference.
void foo(int&); // mutable reference int x=42; // Should not be modified by thread std::thread t(foo,std::cref(x)); // will fail to compile
This can be important where there are overloads of a function such
that one takes a const
reference, and the other a
non-const
reference: if we don't want the object
modified then it is important that the overload taking
a const
reference is chosen.
struct Foo { void operator()(int&) const; void operator()(int const&) const; }; int x=42; std::thread(Foo(),std::cref(x)); // force const int& overload
References to temporaries
std::cref
has another property missing
from std::ref
— it can bind to temporaries, since
temporary objects can bind to const
references. I'm
not sure this is a good thing, especially when dealing with multiple
threads, as the referenced temporary is likely to have been
destroyed before the thread has even started. This is therefore
something to watch out for:
void bar(int const&); std::thread t(bar,std::cref(42)); // oops, ref to temporary
Documentation
Finally, std::cref
serves a documentation purpose,
even where std::ref
would suffice — it declares
in big bold letters that this reference cannot be used to modify the
referenced object, which thus makes it easier to reason about the
code.
Recommendation
I would recommend that you use std::cref
in preference
to std::ref
whenever you can — the benefits as
documentation of intent, and avoiding accidental modification
through the reference make it a clear winner in my opinion. Of
course, if you do want to modify the referenced
object, then you need to use std::ref
, but such usage
now stands out, and makes it clear that this is the intent.
You do still need to be careful to ensure that you don't try and
wrap references to temporaries, particularly when
applying std::cref
to the result of a function call,
but such uses should stand out — I expect most uses to be
wrapping a reference to a named variable rather than wrapping a
function result.
Posted by Anthony Williams
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Tags: reference wrappers, ref, cref, cplusplus
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Last day for comments on the C++0x FCD
Thursday, 17 June 2010
The BSI deadline for comments on the C++0x FCD is tomorrow, Friday 18th June 2010. The ISO deadline is 26th July 2010, but we have to write up comments for submission in the form required for ISO, which takes time.
If you have a comment on the FCD, please see my earlier blog post for how to submit it to BSI. Help us make the C++0x standard as good as it can be.
Posted by Anthony Williams
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Tags: C++, C++0x, WG21, FCD
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March 2010 C++ Standards Committee Mailing
Thursday, 08 April 2010
The March 2010 mailing for the C++ Standards Committee was published last week. This is the post-meeting mailing for the March 2010 committee meeting, and contains the C++0x Final Committee Draft, which I blogged about last week.
There are 6 concurrency-related papers (of which my name is on two), which I summarize below:
Concurrency-related papers
- N3057: Explicit Initializers for Atomics
This paper proposes new initializers for atomic variables, providing a means of writing code which can be compiled as either C or C++. e.g.
void foo() { atomic_int a=ATOMIC_VAR_INIT(42); // initialize a with 42 atomic_uint b; // uninitialized atomic_init(&b,123); // b now initialized to 123 }
- N3058: Futures and Async Cleanup (Rev.)
This is a revision of N3041 to resolve many of the outstanding issues with futures and async. Mostly it's just wordsmithing to tidy up the specification, but there's a few key changes:
- Defined behaviour for
the
wait_for()
andwait_until()
member functions ofstd::future
,std::shared_future
andstd::atomic_future
when used withstd::async
and a launch policy ofstd::launch::sync
. The return value is now a value of the newstd::future_status
enumeration, and can bestd::future_status::ready
if the future becomes ready before the timeout,std::future_status::timeout
if the wait times out, orstd::future_status::deferred
if the future comes from a call tostd::async
with a launch policy ofstd::launch::sync
and the function associated with the future hasn't yet started execution on any thread. - The wording
for
std::async
adopts the same wording asstd::thread
to clarify the copy/move and perfect forwarding semantics of the call.
- Defined behaviour for
the
- N3069: Various threads issues in the library (LWG 1151)
This is a revision of N3040, and highlights which operations through iterators constitute accesses and data races, and explicitly allows for synchronization by writing and reading to/from a stream.
- N3070:
Handling Detached Threads and
thread_local
Variables This is a hugely simplified replacement for my previous paper N3038. Rather than creating contexts for
thread_local
variables, this paper proposes new member functions forstd::promise
andstd::packaged_task
to allow the value to be set at the point of call, but threads waiting on associated futures to be woken only afterthread_local
variables have been destroyed at thread exit. This means that you can now safely wait on a future which is set in such a fashion when waiting for a task running on a background thread to complete, without having to join with the thread or worry about races arising from the destructors ofthread_local
variables. The paper also adds a similar mechanism for condition variables as a non-member function.- N3071:
Renaming
launch::any
and what asyncs really might be (Rev.) This is a revision of N3042 proposing renaming
std::launch::any
tostd::launch::sync_or_async
. This paper was not approved.- N3074: Updates to C++ Memory Model Based on Formalization
This is a revision of N3045. This paper proposes some changes to the wording of the memory model in order to ensure that it means what we intended it to mean.
Other Papers
There's several non-concurrency papers in the mailing as well as the standard set (working draft, agenda, issues lists, etc.). The most significant of these in my view are the following 3 papers. Check the mailing for the full set.
- N3050: Allowing Move Constructors to Throw (Rev. 1)
This paper adds the new
noexcept
keyword to C++. This is used in place of an exception specification. On its own it means that the function does not throw any exceptions, but it can also be used with a boolean constant expression wheretrue
means that the function doesn't throw, andfalse
means that it might. e.g.void foo() noexcept; // will not throw void bar() noexcept(true); // will not throw void baz() noexcept(false); // may throw
If a
noexcept
exception specification is violated thenstd::terminate()
is called.The primary benefit from the boolean-constant-expression version is in templates, where the boolean expression can check various properties of the template parameter types. One of the things you can check is whether or not particular operations throw, e.g. by using the new
has_nothrow_move_constructor
type trait to declare the move constructor for a class to benoexcept
if its class members have non-throwing move constructors:template<typename T> class X { T data; public: X(X&& other) noexcept(std::has_nothrow_move_constructor<T>::value): data(std::move(other.data)) {} };
- N3053: Defining Move Special Member Functions
This proposal ensures that user-defined classes have move constructors and move assignment operators generated for them by the compiler if that is safe. Explicitly declaring a copy or move constructor will prevent the implicit declaration of the other, and likewise for copy and move assignment. You can always request the default definition using the
= default
syntax.This means that lots of user code will now be able to readily take advantage of move semantics with a simple code change or even just a recompile. This can potentially be of major performance benefit.
- N3055: A Taxonomy of Expression Value Categories
This paper nails down the true distinctions between lvalues, rvalues and rvalue references. It provides a new set of names to identify the distinct categories of values in C++ — lvalues and rvalues we already have, but now there's xvalues, prvalues and glvalues too. This categorization allows for better specification of when things can bind to lvalue references or rvalue references, when the compiler can eliminate copies or moves.
Please comment on the FCD
The purpose of the C++0x Final Committee Draft is to get comments prior to publication to ensure the final C++0x standard is as defect free as possible. This opportunity is only available for a limited time, so please comment on the FCD.
Posted by Anthony Williams
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Tags: C++0x, C++, standards, concurrency
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C++0x Final Committee Draft Published - Please Comment
Friday, 02 April 2010
Earlier this week, the Final Committee Draft (FCD) of the C++0x standard was published. This means that C++0x is now in the final stages of bug fixing and wordsmithing before publication. If all goes to plan, the draft will move to Final Draft International Standard (FDIS) early in 2011, and will be a new standard by the end of 2011.
The publication of the FCD means that the draft standard has now been officially put up for review by the national standards bodies of ISO's member countries. The British Standards Institution is one of several national bodies that is actively involved in the standardisation of the C++ language. The panel members of the C++ Committee of the BSI, IST 5/-/21, are currently compiling a list of comments on the FCD. We intend to submit these as the BSI's National Body comments, aimed at getting issues with the FCD addressed before it becomes the new international standard for C++.
We're welcoming additional comments, and would like to provide a channel for anyone who may be interested in the C++0x Standard, but not able to be fully involved in the standards process, to submit comments. Note that not all comments — regardless of whether they are submitted by panel members or non-members — will go forward.
Here is some guidance on what we are looking for:
- Suggestions for how to improve the clarity of the wording, even if that's just by adding a cross-reference to a relevant paragraph elsewhere;
- Comments that identify any under/over specification; and
- Comments highlighting inconsistencies or contradictions in the draft text.
Comments should be specific and preferably should include suggested updated wording (and if you need help formulating updated wording we can provide it, within reason) — the C++ standards committee is working to a very tight schedule in order to get C++0x out as soon as possible, and comments without wording (which therefore require more work from the committee) are more likely to be rejected.
The time for adding/removing features has now passed, so comments should focus on improving the draft as it stands rather than suggesting new features.
Owing to the time scale for submission to BSI and ISO, comments need to be submitted by Friday 18th June 2010.
If you have any comments, feel free to post them in the comment section of this blog entry, or email them to me. I will forward all appropriate suggestions to the rest of the BSI panel (whether or not I agree with them).
Posted by Anthony Williams
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Tags: C++, C++0x, WG21, FCD
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February 2010 C++ Standards Committee Mailing
Tuesday, 23 February 2010
The February 2010 mailing for the C++ Standards Committee was published last week. This is the pre-meeting mailing for the March 2010 committee meeting and contains a new working draft.
There are 5 concurrency-related papers (of which my name is on one), which I summarize below:
Concurrency-related papers
- N3038:
Managing the lifetime of
thread_local
variables with contexts (Revision 2) This is my paper on creating contexts for
thread_local
variables. The use of such contexts allows you to control when variables that are declared asthread_local
are destroyed. It is a revision of my previous paper N2959; the primary change is that contexts can now be nested, which allows library code to use them without having to know whether or not a context is currently active.- N3040: Various threads issues in the library (LWG 1151)
This paper by Hans Boehm seeks to address LWG issue 1151. The key issue is to ensure that it is clear which operations may constitute a data race if they run concurrently without synchronization.
- N3041: Futures and Async Cleanup
The adoption of multiple papers affecting futures and
std::async
at the same C++ committee meeting meant that the wording ended up being unclear. Detlef Vollmann kindly volunteered to write a paper to resolve these issues, and this is it.Unfortunately, I think that some of the wording is still unclear. I also dislike Detlef's proposal to force the
wait_for
andwait_until
member functions of the future types to throw exceptions if the future was created from a call tostd::async
with a launch policy ofstd::launch::sync
. My preferred alternative is to change the return type frombool
to an enumeration with distinct values for if the future is ready, if the wait timed out, or if the future holds a deferred function fromstd::launch::sync
that has not yet started. This would be similar to the current behaviour ofstd::condition_variable::wait_for
andstd::condition_variable::wait_until
, which return astd::cv_status
enumeration value.- N3042:
Renaming
launch::any
and what asyncs really might be This is another paper from Detlef Vollmann proposing renaming
std::launch::any
tostd::launch::any_sync
. His rationale is that future revisions of the C++ standard may wish to add values to thestd::launch
enumeration for additional types of async calls that should not be covered bystd::launch::any
. Personally, I think this is a non-issue, and should be covered as and when such values are added.- N3045: Updates to C++ Memory Model Based on Formalization
Following attempts to create a mathematical formalization of the memory model it became clear that some cases were unclear or ambiguous or did not guarantee the desired semantics. This paper proposes some changes to the wording of the memory model in order to ensure that it means what we intended it to mean.
Other Papers
There's several non-concurrency papers in the mailing as well as the standard set (working draft, agenda, issues lists, etc.). The most significant of these in my view is N3044 which proposes compiler-defined move constructors and assignment operators. Check the mailing for the full set.
Posted by Anthony Williams
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Tags: C++0x, C++, standards, concurrency
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The difference between struct and class in C++
Sunday, 21 February 2010
I've seen a lot of people asking about the differences
between the use of the struct
and class
keywords in C++ lately. I don't know whether there's an influx of
C++ programmers due to the upcoming C++0x standard, or whether I've
just noticed people asking questions that haven't caught my eye
before. Whatever the reason, I'm writing this blog entry as
something I can point to the next time someone asks the
question.
Declaring and defining user-defined types
The primary use of both the struct
and class
keywords is to define a user-defined type. In
C++, such a user-defined type is termed a "class" regardless of
which keyword is used in the definition. The choice of keyword is in
one sense arbitrary, since the same features and facilities are
available whichever keyword is used — there is only one
semantic difference which we shall look at shortly. The following
two class definitions are thus equivalent in all respects apart from
the names of the classes:
struct type_a { private: int data; public: type_a(int data_): data(data_) {} virtual void foo()=0; virtual ~type_a() {} }; class type_b { private: int data; public: type_b(int data_): data(data_) {} virtual void foo()=0; virtual ~type_b() {} };
As this little example shows, you can have constructors,
destructors, member functions, private members and even virtual
member functions in a class declared with the struct
keyword, just as you can with a class declared using
the class
keyword. Though this example doesn't show it,
you can also use the struct
keyword to declare classes
with base classes.
You can even forward-declare your class using one keyword and then define it with the other, though compilers have been known to complain about this usage:
struct foo; class foo {}; class bar; struct bar {};
So, what of the minor semantic difference then? The change is in
the default access specifier for members and base
classes. Though classes defined using either keyword can
have public
, private
and protected
base classes and members, the default
choice for classes defined using class
is private
, whilst for those defined
using struct
the default is public
. This
is primarily for backwards compatibility with C: the members of a C
structure can be freely accessed by all code so in order to allow
existing C code to compile unchanged as C++ the default access
specifier for members of a class declared with struct
must be public
. On the other hand, private data is a
key aspect of the encapsulation aspect of object-oriented design, so
this is the default for those classes declare
with class
.
C doesn't have inheritance, but the default access specifier for
base classes varies with the keyword used to declare the derived
class too. It is public
for classes declared
with struct
and private
for those declared
with class
just the same as for data members. You can
still override it with an explicit specifier in both cases.
Let's take a quick look at some examples to see how that works:
struct s1 { int a; // public private: int b; // private protected: int c; // protected public: int d; // public again }; class c1 { int a; // private private: int b; // still private protected: int c; // protected public: int d; // public }; struct s2: s1, // public private c1, // private type_b, // public again protected foo, // protected public bar // public again {}; class c2: s1, // private private c1, // still private type_b, // private again protected foo, // protected public bar // public {};
As far as declaring and defining user-defined types in C++, that is
the only difference; in all other respects, classes declared
with struct
are identical to those declared
with class
.
C Compatibility
We touched on this a bit earlier: classes declared with
the struct
keyword can be compiled as C if they don't
use any features that are C++ specific. Thus the following is both a
valid C++ class and a valid C structure:
struct c_compatible { int i; char c; double d; };
It is therefore common to see struct
used in header
files that are shared between C and C++. Since non-virtual member
functions don't affect the class layout you can even have member
functions in such a type, provided they are hidden from the C
compiler with a suitable #ifdef
:
struct baz { int i; #ifdef __cplusplus void foo(); #endif; };
Templates
There is one place where you can use the class
keyword
but not the struct
one, and that is in the declaration
of a template. Template type parameters must be declared using
either the class
or typename
keyword; struct
is not allowed. The choice
of class
or typename
in this case is again
arbitrary — the semantics are identical. The choice of keyword
does not impose any semantic meaning, any type (whether a built in
type like int
or a user-defined type like a class or
enumeration) can be used when instantiating the template in either
case.You can of course declare a class template with
the struct
keyword, in which case the default access
for the members of the template is public
.
template<class T> // OK void f1(T t); template<typename T> // OK void f2(T t); template<struct T> // ERROR, struct not allowed here void f3(T t); template<class T> struct S { T x; // public member };
That's all folks!
These are the only concrete distinctions between the uses of
the struct
keyword and the class
keyword
in C++. People also use them for documentation purposes,
reserving struct
for C-compatible classes, or classes
with no member functions, or classes with no private data, or
whatever their coding standard says. However, this is just
documentation and convention rather than an inherent difference: you
could use struct
for all your classes,
or class
for all your classes except those that are
shared with C.
Posted by Anthony Williams
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November 2009 C++ Standards Committee Mailing
Tuesday, 17 November 2009
The November 2009 mailing for the C++ Standards Committee was published last week. This is the post-meeting mailing for the October committee meeting and contains a new working draft incorporating all the proposals accepted at the October meeting.
As those of you who
read Herb
Sutter's blog
or Michael
Wong's blog will already know, the big news for concurrency is
that a proposal for std::async
has been
accepted, and this is reflected in the latest working
draft.
There are 5 concurrency-related papers (of which my name is on one), which I summarize below:
Concurrency-related papers
- N2985: C and C++ Thread Compatibility
Lawrence Crowl has been through the concurrency and multithreading support from the C++ working draft, and compared this to that now being added to the C working draft for the next C standard. This paper contains his observations and recommendations about the potential for compatibility between the types and functions provided by the two draft standards. I agree with some of his recommendations, and disagree with others. No action will be taken by the C++ committee unless his recommendations become full proposals.
- N2992: More Collected Issues with Atomics
This is Lawrence Crowl's paper which rounds up various issues with the C++ atomics. It was accepted by the committee, and has been incorporated into the working draft. The most noticeable change is that the atomic types and functions now live in the
<atomic>
header. The macro for identifying lock-free atomics has been expanded into a set of macros, one per type, and a guarantee has been added that all instances of a type are lock-free, or all are not lock-free (rather than it being allowed to vary between objects). There is also a clarification that if you use compare-exchange operations on a type with padding bits then the padding bits will be part of the comparison (which will therefore affectatomic<float>
or similar), plus a few other clarifications.- N2996: A Simple Asynchronous Call
This paper is by Herb Sutter and Lawrence Crowl, and brings together their papers from the pre-meeting mailing (N2970 and N2973) based on feedback from the committee. This is the
std::async
proposal that got accepted, and which has been incorporated into the working draft.The result is that we have a variadic
async
function with an optional launch policy as the first argument, which specifies whether the function is to be spawned on a separate thread, deferred untilget()
orwait()
is called on the returnedfuture
, or either, at the choice of the implementation.- N2997: Issues on Futures (Rev. 1)
This is a revision of N2967 from the pre-meeting mailing, which incorporates feedback from the committee. This is the version that was accepted, and which has been incorporated into the working draft. The key change is that
unique_future
has been renamed to justfuture
in order to make things easier to read in what is anticipated to be the common case.- N2999: Background for issue 887: Clocks and Condition Variables (Rev. 1)
This is a minor revision of Detlef's paper from the pre-meeting mailing (N2969). The changes it proposes have not yet been accepted into the working paper, and will make it implementation-dependent which clocks can be used for condition variable waits.
Other concurrency changes in the working draft
std::mutex
now has aconstexpr
constructor, so namespace-scope objects are guaranteed to be safe from initialization order issues.- The return type of the
wait_for
andwait_until
member functions ofstd::condition_variable
andstd::condition_variable_any
has been changed from abool
to acv_status
enum. This makes it clear whether the return is due to a signal (or spurious wake) or because the operation timed out.
Updated implementation
Our just::thread
implementation of the C++0x thread library will shortly be updated
to incorporate all these changes (including an implementation
of std::async
). Existing customers will get a free
upgrade as usual.
Posted by Anthony Williams
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Tags: C++0x, C++, standards, concurrency
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September 2009 C++ Standards Committee Mailing
Wednesday, 30 September 2009
The September 2009 mailing for the C++ Standards Committee was published today. This is the pre-meeting mailing for the October committee meeting and contains the first new working draft since the "Concepts" feature was voted out of C++0x in July.
There is also quite a large number of papers in this mailing, including 7 concurrency-related papers (of which my name is on 2), which I summarize below:
Concurrency-related papers
- N2955: Comments on the C++ Memory Model Following a Partial Formalization Attempt
Mark has been working on a formal model for parts of the C++ memory model, and has identified a few cases where the wording could be improved to clarify things.
- N2959: Managing the lifetime of thread_local variables with contexts (Revision 1)
This is a revision of my earlier paper, N2907 which expands my proposal for a
thread_local_context
class, along with full proposed wording. I think this provides a workable solution to the general problem of ensuring that destructors forthread_local
variables are run at particular points in the execution of a program as discussed in N2880.- N2967: Issues on Futures
This paper that I co-authored with Detlef Vollmann provides a complete rewording for the "Futures" section of the standard (30.6). It folds the proposed changes from N2888 in with changes requested by the LWG at July's meeting (including the addition of a new future type —
atomic_future
which serializes all operations), and editorial comments on the earlier wording. It doesn't resolve everything — there is still some discussion over whetherunique_future::get()
should return a value or a reference, for example — but it provides a sound basis for further discussion.- N2969: Background for issue 887: Clocks and Condition Variables
Detlef argues the case that
std::condition_variable::wait_for
andstd::condition_variable::wait_until
may wake "too late" if the user adjusts the system clock during a wait, and suggests simplifying the overload set to match the minimum requirements of POSIX. LWG has already decided that this is Not A Defect (NAD), and I agree — there are no guarantees about how soon after the specified timeout the wait will return, and this is thus entirely a quality of implementation issue.- N2970: A simple async() (revision 1)
This is a revision to Herb Sutter's take on a
std::async
function. There is a lot of discussion around the various issues, but the proposed wording seems incomplete — for example, if theunique_future
associated with asynchronous
async
call is moved into ashared_future
which is then copied, which call toget()
runs the task?- N2973: An Asynchronous Call for C++
This is a revision to Lawrence Crowl's take on a
std::async
function. Whilst better specified than N2970 (a "serial" task is invoked inunique_future::get()
or when theunique_future
is moved into ashared_future
), I'm not entirely happy with the result.- N2974: An Analysis of Async and Futures
To aid the committee with deciding on the semantics of
std::async
, Lawrence has put together this paper which outlines various options for creating futures from anasync
function. He then goes on to outline the operations that we may wish to perform on those futures, and how they relate to the various options forasync
.
As you can see by the 3 papers on the issue,
std::async
is a hot topic. I hope that a single coherent
design can be agreed on at Santa Cruz, and incorporated into the
standard. Comment
on this blog post if you've got an opinion on the matter, and I'll
pass it on.
Other papers
As I said at the beginning of this post, there are quite a few papers in this mailing. Other than the new working draft, there were 3 papers that piqued my interest:
- N2954: Unified Function Syntax which proposes allowing lambda-style syntax for normal functions,
- N2953: Defining Move Special Member Functions which covers the implicit generation of move constructors and move assignment operators, and
- N2951:
forward which covers the usage and constraints on
std::forward
Other papers include changes to the allocator proposals, papers to cover specific core issues, a couple of papers on type traits and a couple on pairs and tuples. See the full paper list for further details.
Posted by Anthony Williams
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Tags: C++0x, C++, standards, concurrency
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